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Quests

From Armanderia Wiki

Desert Quest

Level: 20+

Requirements: 100 gold (put on the counter and pull the lever)

Reward: 5.000 gold, ring of healing

Location: Ankara

Beginner Quest

Level: 30+

Requirements:

Reward: wand of inferno, tempest rod, knight axe, wyvern fang, diamond sceptre

Location: Ankara

Orc Fortress Quest

Level: 30+

Requirements:

Reward: knight armor, knight legs, fire sword

Location: Armanderia

Hero Quest

Level: 40+

Requirements:

Reward: crown armor, crown helmet

Location: Armanderia

Necro Quest

Level: 50+

Requirements:

Reward: blue robe, skull staff

Location: Mallorca

Banshee Quest

Level: 60+

Requirements: find 5 coffins

Reward: boots of haste, 10.000 gold, stone skin amulet, time ring

Location: Armanderia

Behemoth Quest

Level: 70+

Requirements:

Reward: golden armor, demon shield, platinum amulet,

Location: Armanderia

Pits of Inferno Quest

Level: 80+

Requirements: holy tible

Reward: 10.000 gold, soft boots, backpack of holding, stuffed dragon, frozen starlight, arbalest, avenger, arcane staff, eternal ring, heroes amulet, royal quiver

Location: Ankara

Annihilator Quest

Level: 100+

Requirements: 4 players

Reward: thunder hammer, magic sword, stonecutter axe, demon armor

Location: Armanderia

Demon Helmet Quest

Level: 100+

Requirements:

Reward: demon helmet, demon shield, steel boots, golden legs

Location: Armanderia

Vestige of Power Quest

Level: 120+

Requirements:

Reward: serpent wand, corrupted root rod, scarlet shade bow, ember engraver, riftpiercer blade, ashen reaver, bonehammer of ruin

Location: Tiqualla

Winterveil Arena Quest

Level: 0

Requirements: 1.000 gold / 5.000 gold / 10.000 gold

Reward: blacksteel sword, headchopper, orcish maul, mystic blade, heroic axe, cranial basher, justice seeker, royal axe, blessed sceptre

Location: Winterveil

Green/Blue Djinn Quest

Level: 40

Requirements: spy report, lamp

Reward: blue/green djinn access

Location: Mallorca

Player: hi

Melchior: Welcome dear wanderer, what brings you to me?

Player: djinn quest

Melchior: Ah, the Djinns. A powerful and divided race. If you seek to gain their trust, you must prove your intent. Choose wisely: the [blue] of Ashta'daramai or the [green] of Mal'ouquah.

(Player choosing: blue or green)

Player: blue

Melchior: Very well. Seek out Yamir in the Blue Djinn tower. He will guide you further.

or

Player: green

Melchior: Then go to Zarak in the Green Djinn tower. He serves their interests.

🟦 If player chose Blue

Player: DJANNI'HAH

Yamir: Whoa? You know the word! Amazing, Player! ...

Player: mission

Yamir: Melchior sent you? Hmph. We don't trust humans easily. If you wish our trust, speak to the one they call Kazzan in Mallorca. He has ties in both worlds.

🟩 If player chose Green

Player: DJANNI'HAH

Zarak: Whoa? You know the word! Amazing, Player! ...

Player: mission

Zarak: So, Melchior sends you, yes? Words mean little here. Speak with Kazzan in Mallorca. He watches all. He will test your cause.

Player: hi

Kazzan: How can I help you my wanderer?

Player: mission

Kazzan: You come seeking the favor of djinns? I don’t give it freely. Return to your chosen side. Ask them what they require.

🟦 Yamir (Blue Djinn)

Player: DJANNI'HAH

Yamir: Greetings my friend.

Player: mission

Yamir: Kazzan still plays his little games, I see. Get [spy report] and give it to him.

🟩 Zarak (Green Djinn)

Player: DJANNI'HAH

Zarak: Greetings my friend.

Player: mission

Zarak: Kazzan still plays his little games, I see. Get [spy report] and give it to him.

Go back to Kazzan with [spy report]

Player: hi

Kazzan: What djinns asked you to bring?

Player: spy report

Kazzan: So, they still play their old games. Very well. Now go. They will ask you for the Lamp. Without it, you are nothing.

Now go to your chosen djinn tower and ask for lamp

Player: DJANNI'HAH

Yamir / Zarak: We see each other again, what brings you here this time?

Player: mission

Yamir / Zarak: The Lamp is key. But not mine to give. Find Thragok Ironjaw, the orc who stole it from us. He keeps it in his filthy fortress.

Conversation with Thragok Ironjaw (Orc Fortress)

Player: hi

Thragok Ironjaw: Bloody hell, long time since I saw human here..

Player: lamp

Thragok Ironjaw: You want lamp? Hah! Djinn scum always want shiny things. Fine, take it. I tire of its whispering. Get out before I change mind.

Player gets the Lamp

Returning lamp to chosen djinn.

Player: DJANNI'HAH

Yamir / Zarak: Did you get what I require?

Player: lamp

Yamir / Zarak: You have done well, mortal. You now walk among us as friend. Speak our name in cities, and you shall not be harmed.

*PLAYER GETS ACCESS TO CHOSEN DJINN TOWER*