Quests
Desert Quest
Level: 20+
Requirements: 100 gold (put on the counter and pull the lever)
Reward: 5.000 gold, ring of healing
Location: Ankara
Beginner Quest
Level: 30+
Requirements:
Reward: wand of inferno, tempest rod, knight axe, wyvern fang, diamond sceptre
Location: Ankara
Orc Fortress Quest
Level: 30+
Requirements:
Reward: knight armor, knight legs, fire sword
Location: Armanderia
Hero Quest
Level: 40+
Requirements:
Reward: crown armor, crown helmet
Location: Armanderia
Necro Quest
Level: 50+
Requirements:
Reward: blue robe, skull staff
Location: Mallorca
Banshee Quest
Level: 60+
Requirements: find 5 coffins
Reward: boots of haste, 10.000 gold, stone skin amulet, time ring
Location: Armanderia
Behemoth Quest
Level: 70+
Requirements:
Reward: golden armor, demon shield, platinum amulet,
Location: Armanderia
Pits of Inferno Quest
Level: 80+
Requirements: holy tible
Reward: 10.000 gold, soft boots, backpack of holding, stuffed dragon, frozen starlight, arbalest, avenger, arcane staff, eternal ring, heroes amulet, royal quiver
Location: Ankara
Annihilator Quest
Level: 100+
Requirements: 4 players
Reward: thunder hammer, magic sword, stonecutter axe, demon armor
Location: Armanderia
Demon Helmet Quest
Level: 100+
Requirements:
Reward: demon helmet, demon shield, steel boots, golden legs
Location: Armanderia
Vestige of Power Quest
Level: 120+
Requirements:
Reward: serpent wand, corrupted root rod, scarlet shade bow, ember engraver, riftpiercer blade, ashen reaver, bonehammer of ruin
Location: Tiqualla
Winterveil Arena Quest
Level: 0
Requirements: 1.000 gold / 5.000 gold / 10.000 gold
Reward: blacksteel sword, headchopper, orcish maul, mystic blade, heroic axe, cranial basher, justice seeker, royal axe, blessed sceptre
Location: Winterveil
Green/Blue Djinn Quest
Level: 40
Requirements: spy report, lamp
Reward: blue/green djinn access
Location: Mallorca
Player: hi
Melchior: Welcome dear wanderer, what brings you to me?
Player: djinn quest
Melchior: Ah, the Djinns. A powerful and divided race. If you seek to gain their trust, you must prove your intent. Choose wisely: the [blue] of Ashta'daramai or the [green] of Mal'ouquah.
(Player choosing: blue or green)
Player: blue
Melchior: Very well. Seek out Yamir in the Blue Djinn tower. He will guide you further.
or
Player: green
Melchior: Then go to Zarak in the Green Djinn tower. He serves their interests.
π¦ If player chose Blue
Player: DJANNI'HAH
Yamir: Whoa? You know the word! Amazing, Player! ...
Player: mission
Yamir: Melchior sent you? Hmph. We don't trust humans easily. If you wish our trust, speak to the one they call Kazzan in Mallorca. He has ties in both worlds.
π© If player chose Green
Player: DJANNI'HAH
Zarak: Whoa? You know the word! Amazing, Player! ...
Player: mission
Zarak: So, Melchior sends you, yes? Words mean little here. Speak with Kazzan in Mallorca. He watches all. He will test your cause.
Player: hi
Kazzan: How can I help you my wanderer?
Player: mission
Kazzan: You come seeking the favor of djinns? I donβt give it freely. Return to your chosen side. Ask them what they require.
π¦ Yamir (Blue Djinn)
Player: DJANNI'HAH
Yamir: Greetings my friend.
Player: mission
Yamir: Kazzan still plays his little games, I see. Get [spy report] and give it to him.
π© Zarak (Green Djinn)
Player: DJANNI'HAH
Zarak: Greetings my friend.
Player: mission
Zarak: Kazzan still plays his little games, I see. Get [spy report] and give it to him.
Go back to Kazzan with [spy report]
Player: hi
Kazzan: What djinns asked you to bring?
Player: spy report
Kazzan: So, they still play their old games. Very well. Now go. They will ask you for the Lamp. Without it, you are nothing.
Now go to your chosen djinn tower and ask for lamp
Player: DJANNI'HAH
Yamir / Zarak: We see each other again, what brings you here this time?
Player: mission
Yamir / Zarak: The Lamp is key. But not mine to give. Find Thragok Ironjaw, the orc who stole it from us. He keeps it in his filthy fortress.
Conversation with Thragok Ironjaw (Orc Fortress)
Player: hi
Thragok Ironjaw: Bloody hell, long time since I saw human here..
Player: lamp
Thragok Ironjaw: You want lamp? Hah! Djinn scum always want shiny things. Fine, take it. I tire of its whispering. Get out before I change mind.
Player gets the Lamp
Returning lamp to chosen djinn.
Player: DJANNI'HAH
Yamir / Zarak: Did you get what I require?
Player: lamp
Yamir / Zarak: You have done well, mortal. You now walk among us as friend. Speak our name in cities, and you shall not be harmed.
*PLAYER GETS ACCESS TO CHOSEN DJINN TOWER*